Composer & Producer

MYOKAMI

Music for Games & Film

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Portfolio

Stendhal thumbnail Songwriting

Stendhal

An original song written as a tribute to Clair Obscur: Expedition 33. Orchestral arrangement meets vocal songwriting in a piece that captures the game's emotional weight — written, composed, and produced independently.

Songwriting Composition Production

Original song · Fan tribute

Game

Orbit Rumble

A full adaptive soundtrack for a fast-paced arcade space shooter. Layered synthesis, dynamic stems, and reactive mixing create an experience that shifts with every in-game state.

Game Score Adaptive Audio Implementation

Video game · Spark Studios

Film

∞ (Infinito)

An intimate score navigating grief and continuity. The music unfolds through slowly evolving string textures and sparse piano motifs, letting silence carry as much weight as sound.

Original Score Sound Design Mixing

Short film · Andrea Poggi

Rescore

Assassin's Creed Unity

A personal rescore of the Assassin's Creed Unity trailer. Orchestral writing and cinematic tension are woven together to reimagine the emotional and narrative arc of the original footage.

Orchestral Score Sound Design Rescore

Trailer Rescore · Ubisoft

Rescore

Polar Bear

A personal rescore of a BBC nature documentary. Orchestral textures blended with processed field recordings reimagine the emotional arc of the original footage.

Orchestral Score Sound Design Rescore

BBC Documentary Rescore

Sonorization

Threshold

A piano sequence scored to a single continuous shot. Tense and investigative, built on a single melodic idea that never quite resolves.

Thriller Investigative Piano Cinematic

Selected Works

Zona d'Ombra
Action Drama
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Alice
Fantasy
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Here Comes The Storm
Dark Synthwave
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Alessandro Cataldo — Myokami

About

Myokami is the artistic identity of Alessandro Cataldo, a composer and producer from Southern Italy. He studied pop-rock guitar and applied music for multimedia at the Conservatorio Nicola Sala di Benevento. Before focusing on composition he worked as a guitarist, an experience that shaped the way he approaches applied music: with the versatility of someone used to playing for others before playing for himself. He works mainly for games and film, with a particular interest in adaptive music.

Orchestral Scoring Adaptive Audio Sound Design Wwise / FMOD Logic Pro X Film Scoring Mixing Spitfire Audio

Contact

Let's work together

Open to scoring projects for games, film, and interactive media. Whether you have a brief or just an idea, reach out — the conversation is always worth starting.

myokamiii@gmail.com

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